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You are reading the documentation for an older Pickit release (2.0). Documentation for the latest release (3.4) can be found here.

Explaining the Flex detection parameters

The process of detecting objects with the Flex vision engine is all about step by step testing and fine-tuning parameters until you get a good result. The parameters for Flex detection are split into five categories.

M-HD preset(M-HD camera only)

../../_images/m-hd-preset.png

In this tab the preset for the M-HD camera is chosen. This preset determines the settings of the camera and how a point cloud is captured.

This guide helps you chosing a good preset for your application, How to choose the correct M-HD preset.

Group points into clusters

These parameters affect the clustering (grouping) of points. Clustering points is a way of grouping points belonging to individual objects. A good way to detect multiple objects is to try and group points that belong to the same object. The effect of modifying these parameters can be visualized in the  Clusters view.

There are multiple clustering strategies available, and the choice initially depends on how the parts are presented in the scene.

  • For touching parts,the system looks at the change of surface. If a surface change is to abrupt it is considered as a separate cluster. An example where this clustering method is used is for touching cylinders or spheres. In the system a few preset configurations exist, and you should experiment with them to determine which works best with your parts.

  • For plane-based clustering, the system looks for flat surfaces. If two surfaces are touching but the orientation of the surface is different they are considered as separate clusters. A typical example where this is used is random boxes in a bin.

  • For non-touching parts, you specify the clustering distance threshold, which represents the minimum distance to consider clusters as separate entities. This is typically used for complex shaped parts that are already physically isolated.

Pickit also allows the possibility of not grouping points into clusters at all, and an expert mode which is intended mostly for compatibility with older versions of Pickit. The expert-mode parameters are such that higher values will typically result in less and/or bigger clusters, while lower values result in more and/or smaller clusters.

See following article, How to choose the correct clustering preset, to see examples and use cases for each clustering method.

Reject clusters

These parameters are used for rejecting clusters from object detection. Clusters can be rejected by setting minimum and maximum values for their size in number of points, or their physical size (length, width and height). Clusters can also be rejected if they touch the Region of Interest (ROI) box limits (top, bottom, and/or sides).

Rejected clusters are not shown in the  Clusters tab of the viewer, and their count is listed in the detection summary.

../../_images/Reject-clusters.png

Fit objects to clusters

These parameters determine the kind of object you want to find. The effect of modifying them can be visualized in the Objects view. Below there is a list of all models and a typical applications where they are used:

  • Square and rectangle: cardboard packaging, plastic bags, industrial objects

  • Circle and ellipse: industrial rings, pipe ends, top of soda cans

  • Cylinder: coke cans, tubes, bottles

  • Sphere: oranges, footballs

  • Blob is perfect for detecting objects that can be very well clustered but don’t have a geometrical shape. Examples for these are vegetables and fruit (bananas, peppers …) and special shaped boxes typically on a conveyor belt.

The image below shows that soda cans can be detected both as cylinders or circles. Which model is found depends on which side of the is shown to the camera.

../../_images/Flex-soda-cans.gif

For 3D object models like cylinders and spheres, one can specify:

  • Whether internal and/or external surfaces are desired.

  • The 3D matching tolerance, used to determine the points that confirm the object model.

../../_images/3d-matching-tolerance.png

For 2D object models, Pickit first finds a flat regions and then looks for the selected model within this surface(square, rectangle, circle or ellipse). One can specify:

  • Whether the shape is solid or has an internal hole, like a ring.

  • Whether to look for the shape in the outer-most contour only or in the inner and outer contours. This is mostly relevant for ring-like shapes, which have an internal and external circle.

  • The 3D matching tolerance, used to determine the points that confirm the flat region.

  • The 2D matching tolerance, used to determine the points that confirm the object model fitting.

../../_images/2d-matching-tolerance.png

Filter objects

These parameters specify filters for rejecting detected objects. Rejected objects are shown in the Detection grid as invalid.

Similar to how we reject clusters, objects can be rejected by setting minimum and maximum values for their  size in number of points, or their physical size (length, width, diameter). Additionally, objects can be rejected depending on the value of the different matching scores, explained below.

2D contour score

This score only applies to 2D shapes and represents the percentage of the 2D model contour that is covered with points within the 2D matching tolerance.

../../_images/2d-contour-score.png

2D surface score

This score only applies to 2D shapes, and represents the percentage of the 2D shape surface that is covered with points taking into account the 2D and 3D matching tolerance.

../../_images/2d-surface-score.png

3D scene score

This score applies to all shapes, and represents the percentage of the cluster surface that confirms the chosen object model.

The example below is for cylinders (in yellow, shown from the side), but this score can be given for every object shape.

../../_images/3d-scene-score.png

Optimize detections

These parameters affect the number of points of the captured point cloud used for object detection. The effect of modifying these parameters can be visualized in the Points view.

Image fusion(M/L camera only)

Image fusion is the combination of multiple camera captures into a single image. Enabling image fusion can provide  more detail in regions that show flickering in the 2D or 3D live streams. Flickering typically occurs when working with reflective materials. There are three possible fusion configurations: None, Light fusion and Heavy fusion.

Image fusion can increase total detection time by up to half a second. The recommended practice is to use None in the absence of flickering, and try first Light fusion over Heavy fusion when flickering is present.

Scene downsampling resolution

The downsampling resolution allows reducing the density of the point cloud. This parameter has a big impact on detection time, and to a lesser extent on detection accuracy. More points lead to higher detection times and higher accuracy, fewer points to lower detection times and lower accuracy.

In the illustration, you can see an example of setting the scene downsampling parameter to 1 mm, 4 mm and 10 mm.

../../_images/downsampling.png